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87 Results Match Your Criteria
  1. Climbing Grammar Mountain: An Interactive Learning Experience

    In: English Teaching Forum 2005, Volume 43, Number 4 Format(s): Text
    This article describes a grammar game that is an enjoyable way for students to correct sentences. In Climbing Grammar Mountain, best suited for secondary and university students, learners compete in teams to “climb” a game board. They earn needed equipment in the form of sentences. If a student can correctly state whether a sentence is grammatical, s/he is able to proceed, with bonus points for correcting an incorrect sentence. The game board, sample sentences, and instructions for teachers and students are included along with suggestions for adaptations.
  2. Teaching Conversation with Trivia

    In: English Teaching Forum 2002, Volume 40, Number 2 Format(s): Text
    This article presents reasons for using trivia (a quizzing game) to teach conversation and provides tips on how trivia-based materials fit into communicative language teaching approaches. It also presents examples of trivia-based activities that can be used in the conversation classroom. The article suggests that using trivia-based materials makes the content more interesting, meaningful, and thus motivating for learners.
  3. Eyes On English

    In: English Teaching Forum 2011, Volume 49, Number 3 Format(s): Text
    The author discusses a school-wide campaign to promote the use of English. This six-week campaign, called Eyes on English, was created for Early Childhood and Elementary divisions, but is noted to be flexible for other grade levels. Throughout the article, the author expresses the importance of this program as well as provides a basic activity that can help teachers increase English usage.
  4. Identifying Our Approaches to Language Learning Technologies: Improving Professional Development

    In: English Teaching Forum 2011, Volume 49, Number 3 Format(s): Text
    This article emphasizes Warschauer's Model, explaining the three positions that researchers working in the field of language technology are concerned about: determinist or technophobe and technophile, instrumental, and critical. The article discusses the importance and application of Warschauer’s Model to professional development, offering ideas for activities and lesson plans related to each position held.
  5. Tools for Activating Materials and Tasks in the English Language Classroom

    In: English Teaching Forum 2009, Volume 47, Number 4 Format(s): Text
    This article presents techniques to make classroom materials and tasks more interactive and student-centered and thus motivate learners to take more control over their own learning. It demonstrates these techniques through elicitation, gapping, and adaptation/extension strategies. The article offers examples of classroom activities with detailed instructions to show how teachers can use materials and tasks in the English language classroom to address students’ interests, needs, and goals.
  6. English Proficiency Test: The Oral Component of a Primary School

    In: English Teaching Forum 2005, Volume 43, Number 1 Format(s): Text
    This article discusses the various problems found when teachers try to design the oral production part of English proficiency tests for young learners. The authors discuss matters such as intimidation or the possibility of relating the test too much to other conventional tests. They offer ways to address these issues, including testing for fluency, using elicitation procedures, and changing the view of the test into a more relaxed game-like scenario. The authors provide examples of where these ideas have been implemented.
  7. English Teaching Forum 2009, Volume 47, Number 3

    Format(s): Text
    The feature article focuses on Virginia, The Old Dominion, and a companion lesson plan is titled “Virginia: Jamestown and Its People.” Other articles in this issue explore literary analysis in the EFL classroom, English instruction for the tourist industry, livening up college English classes with games, using VOA Special English to improve vocabulary, and motivating students to read.
  8. Teacher Resources

    In: English Teaching Forum 2002 (Volume 40, Number 1) Format(s): Text
    Information about four resource books is provided. The first, “Film,” contains 68 games and activities based on films, each designed for students at various levels of proficiency. The second, “Imaginative Project,” includes project work and lesson plans for 11 to 17 year olds. The third, "Teaching English to Speakers of Other Languages,” is a reference that contains 30 chapters on current topics about language teaching. Lastly, “American Roots” provides various readings on U.S. cultural history as well as various intermediate level exercises on the topic.
  9. English Teaching Forum 2009, Volume 47, Number 1

    Format(s): Text
    This issue features Hawaii, and a lesson plan guides teachers in exploring Hawaiian culture, and their own cultures, with their students. Other articles discuss integrating indigenous cultures into English language teaching, integrating critical thinking into language teaching, using story boxes in the classroom, and learning to hypothesize through Sudoku game play.
  10. Making Learning Fun: Interactive Activities To Build Student Motivation and Engagement In Your Classroom

    In: American English Webinars Format(s): Text, Video
    This webinar demonstrates how to spark students’ intrinsic motivation in the English language classroom.

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