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39 Results Match Your Criteria
  1. A Paraphrasing Game for Intermediate EFL Learners

    In: English Teaching Forum 2020, Volume 58, Number 3 Format(s): Text
    This article describes a fun, challenging game that gives learners practice in the challenging skill of paraphrasing; the article includes tips for playing the game virtually.
  2. Digital Literacies: Practical Approaches for the ELT Classroom

    In: American English Webinars Format(s): Text, Video
    This session, "Digital Literacies: Practical Approaches for the ELT Classroom," aims to clarify the multiskill “digital literacies” construct and explore how and why these skills can be integrated into English language instruction.
  3. L1 and L2 Writing Differences: From Understanding to Practice

    In: English Teaching Forum 2020, Volume 58, Number 3 Format(s): Text
    This article presents L1 and L2 writing differences in three categories (word-level, sentence-level, and global-level) and provides tips and activities designed to transfer that information into practice.
  4. Using Question Grids to Scaffold, Monitor, and Evaluate Communicative Practice

    In: English Teaching Forum 2020, Volume 58, Number 3 Format(s): Text
    Grids can help learners stay on task during communicative activities. This article explains why, and it gives numerous examples that show how teachers can use grids with different language levels and for practice in almost any area of grammar and vocabulary.
  5. STEAM-Powered Instruction: Practical Approaches for ELT Educators

    In: American English Webinars Format(s): Text, Video
    This session, "STEAM-Powered Instruction: Practical Approaches for ELT Educators," shares how experiential STEAM-related instruction can develop students’ 21st-century skills while they use the target language and have fun!
  6. Chapter 7: Cornerstones of Peace: Valuing Diversity and Practicing Tolerance

    In: Language and Civil Society E-Journal: Peace Education Format(s): Text
    This chapter in the Peace Education volume of the Language and Civil Society e-journal focuses on the concept of diversity.
  7. Online Breakout Rooms: Jigsaw Discussions and Presentation Practice

    In: English Teaching Forum 2021, Volume 59, Number 2 Format(s): Text
    This is a step-by-step guide to helping students use online breakout rooms to work in groups to become “experts” in a topic, then share their knowledge with other students in a jigsaw format, as a way to interact and prepare to give more formal presentations.
  8. Authentic Video in the Beginning ESOL Classroom: Using a Full-Length Feature Film for Listening and Speaking Strategy Practice

    In: English Teaching Forum 2004, Volume 42, Issue 1 Format(s): Text
    Using film in the classroom can be effective with beginning English learners. A full-length film offers continuous context to discuss humor, culture, and language functions, real-life communication with images and non-verbal cues, increased retention due to activating the right hemisphere of the brain, and the lowering of students’ affective filters. The authors include a lesson based on their experience teaching listening and speaking skills using the movie “What about Bob.” Assessment techniques and potential problems are considered.
  9. The Prisoner’s Dilemma – A Game of Decision-Making

    Format(s): Text, Website, Image / Poster / Maps
    How do people make Decisions? This game, presented by The National Science Foundation, is an example of decision science called “Game Theory”.
  10. Environmental Student Center

    Format(s): Website
    The Environmental Protection Agency provides information, games, videos, quizzes, and short films for students.

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