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15 Results Match Your Criteria
  1. Chapter 2: Air Pollution

    In: Language and Civil Society E-Journal: Environmental Education Format(s): Text
    This chapter in the Environmental Education volume of the Language and Civil Society e-journal focuses on air pollution.
  2. Story Theater

    In: English Teaching Forum 2005, Volume 43, Number 1 Format(s): Text
    This article introduces an interactive and engaging classroom activity entitled Story Theater. The goal of this activity is to provide students with a text to read aloud as they act out the storyline using props and special effects. The purpose of Story Theater is to aid fluency and memorization and to provide students with a chance to use the language and their imaginations. This activity can be used with all ages and all English proficiency levels. The author includes examples of effective Story Theater lessons.
  3. Chapter 8: Developing Empathy

    In: Language and Civil Society E-Journal: Peace Education Format(s): Text
    This chapter in the Peace Education volume of the Language and Civil Society e-journal focuses on developing empathy.
  4. Language and Civil Society E-Journal: Peace Education

    Format(s): Text
    The content in each volume of this e-journal is related to an aspect of building or maintaing a Civil Society - topics that affect students' personal or professional lives on a daily basis. The topic of this volume is peace education.
  5. Seismic Sleuths

    Format(s): Text, Website, Image / Poster / Maps
    Have you ever wondered what causes earthquakes? The Federal Emergency Management Agency presents a six unit activity package that assesses student knowledge of earthquakes and provides information about preparedness and emergency management.
  6. Using Graphic Organizers to Promote Students’ Academic Language Production

    In: American English Webinars Format(s): Text, Video
    This session introduces the graphic organizer as a tool to help students understand difficult concepts and produce related, meaningful academic English.
  7. Bringing Grammar to Life with Experiential Learning

    In: American English Webinars Format(s): Text
    This session, “Bringing Grammar to Life with Experiential Learning,” explores how to create authentic, communicative learning experiences when teaching English verb tenses; exciting approaches incorporating realia, role plays, group projects, and multisensory activities will be demonstrated.
  8. STEAM-Powered Instruction: Practical Approaches for ELT Educators

    In: American English Webinars Format(s): Text, Video
    This session, "STEAM-Powered Instruction: Practical Approaches for ELT Educators," shares how experiential STEAM-related instruction can develop students’ 21st-century skills while they use the target language and have fun!
  9. Communicative Grammar with Games for the Young Learne

    In: American English Webinars Format(s): Video
    This session, "Communicative Grammar with Games for the Young Learner," examines three lively, communicative grammar games that help build grammar competence and speaking confidence in children without them evening knowing it! In addition, we look at developmentally appropriate ways to focus on grammar. These grammar games can be adapted for all ages.
  10. Creating Comics to Think Critically

    In: American English Webinars Format(s): Text, Video
    "Creating Comics to Think Critically" provides strategies global educators can use to help English language learners create comics as a means of developing their language and critical thinking skills.

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For English Language Teachers Around the World

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