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219 Results Match Your Criteria
  1. Seismic Sleuths

    Format(s): Text, Website, Image / Poster / Maps
    Have you ever wondered what causes earthquakes? The Federal Emergency Management Agency presents a six unit activity package that assesses student knowledge of earthquakes and provides information about preparedness and emergency management.
  2. An Integrated Skills Lesson Plan for "Just Off Main Street" by Elmaz Abinader

    In: English Teaching Forum 2004, Volume 42, Issue 3 Format(s): Text
    This lesson plan is designed for high intermediate to advanced English language learners. Based on an authentic, contemporary essay by an accomplished American writer, the lesson plan includes tasks and activities designed to improve students’ English language skills as well as increase their understanding of American culture. The lesson includes pre-, during, and post reading activities to improve comprehension, learn new vocabulary, and make connections beyond the text. Websites of interest and useful questions for discussion or writing are included.
  3. Board Game: Which One Would the World Be Better Without? Why?

    In: Activate Games for Learning American English: Board Games Format(s): Text
    This game allows students to talk about hypothetical situations in an authentic and engaging way. For this board game, you will find the downloadable game, game instructions, and game variations.
  4. Picture This – In a Minute

    In: Activate Games for Learning American English: Picture This Format(s): Text
    In a Minute provides students with practice forming questions that begin with wh- words: who, what, when, where, why, and how. First, players read and respond to the six ques­tions on a Picture This card. Then players race to write as many questions as they can in a set amount of time. This game works best in small groups.
  5. Story 1: Are You Ready to Learn English?

    In: Why English? Comics for the Classroom Format(s): MP3, Text
    The stories in Why English? Comics for the Classroom – written by teenagers and young adults – will appeal to learners of all ages. These stories provide an enjoyable opportunity to increase vocabulary, reading comprehension, listening, speaking, and writing.
  6. Skim, Scan, Run! An Active Approach to Developing Reading Macroskills

    In: American English Webinars Format(s): Text, Video
    This session, "Skim, Scan, Run! An Active Approach to Developing Reading Macroskills," shares a dynamic way to get students out of their seats—in both virtual and face-to-face settings—as they collaborate and communicate with classmates during a reading race that involves a variety of texts.
  7. Creative Classroom Activities

    Format(s): Text
    Creative Classroom Activities is the second of a two-volume anthology of articles published between 1989 and 1993 in English Teaching Forum. Download the e-book or PDF.
  8. Activate: Games for Learning American English

    Format(s): Text
    Are you looking for fun, meaningful activities to use in your classroom? Check out these board games! Game themes require students to produce certain types of expressions, so they practice a variety of vocabulary, grammatical patterns, and functional meanings.
  9. Fun with Grammar: Bringing Language Learning to Life through Games

    In: American English Webinars Format(s): Text, Video
    This Webinar, "Fun with Grammar - Bringing Language Learning to Life through Games," examines games that motivate students to learn from and engage in grammar activities.
  10. Enhancing Learner Motivation in the EFL Classroom

    In: American English Webinars Format(s): Text, Video
    This session, "Enhancing Learner Motivation in the EFL Classroom," addresses how to enhance our own motivation as teachers and then explore ways to enhance the motivation of our students. We will anchor the discussion on Dörnyei’s framework of motivational teaching practices.

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