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American English
For English Language Teachers Around the World
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1916 Results Match Your Criteria
  1. Fun with Grammar: Bringing Language Learning to Life through Games

    In: American English Webinars Format(s): Text, Video
    This Webinar, "Fun with Grammar - Bringing Language Learning to Life through Games," examines games that motivate students to learn from and engage in grammar activities.
  2. Enhancing Learner Motivation in the EFL Classroom

    In: American English Webinars Format(s): Text, Video
    This session, "Enhancing Learner Motivation in the EFL Classroom," addresses how to enhance our own motivation as teachers and then explore ways to enhance the motivation of our students. We will anchor the discussion on Dörnyei’s framework of motivational teaching practices.
  3. Student-Produced Video: Two Approaches

    In: English Teaching Forum 2008, Volume 46, Number 2 Format(s): Text
    This article introduces the idea of using video production to engage second language learners in learner-centered, project-based learning activities to motivate them to learn and participate through writing, directing, acting in, and editing a movie. The authors describe two projects. In the first project, four pairs of students each created a three-minute film. In the second project, all eight students worked together to create one long movie. The advantages and disadvantages of both approaches were discussed.
  4. National Institute of Health Science Education

    Format(s): Text, Website
    The National Institute of Health Science Education page provides a link list for science education.
  5. Instructional Enhancements to Improve Students' Reading Abilities

    In: English Teaching Forum 2013, Volume 51, Number 1 Format(s): Text
    This article offers five instructional enhancements that help students become better readers. These classroom practices coincide with five key elements of EFL reading instruction: “extensive practice and exposure to print,” “commitment to building student motivation,” “attention to reading fluency,” “vocabulary building,” and “comprehension skills practice and discussion.”
  6. The Lighter Side

    In: English Teaching Forum 2007, Volume 45, Number 1 Format(s): Text
    “Coin Toss” provides clues and asks learners to unscramble words to find the answers.
  7. Board Game: Would You Rather?

    In: Activate Games for Learning American English: Board Games Format(s): Text
    The board game "Would You Rather…Why?" gives students a chance to express their preferences on a num­ber of different topics. For this board game, you will find the downloadable game, game instructions, and game variations.
  8. Board Game: Name Your Favorite

    In: Activate Games for Learning American English: Board Games Format(s): Text
    The board game 'Name Your Favorite' provides an opportunity for students to talk about their favorite things in a variety of categories. For this board game, you will find the downloadable game, game instructions, and game variations.
  9. Board Game: Have You Ever? Oh, When?

    In: Activate Games for Learning American English: Board Games Format(s): Text
    The board game Have You Ever? Oh, When? Allows students to talk about their personal experiences while practicing the present perfect. For this board game, you will find the downloadable game, game instructions, and game variations.
  10. Board Game: About Me

    In: Activate Games for Learning American English: Board Games Format(s): Text
    The board game About Me gives students a variety of prompts to talk about themselves. For this board game, you will find the downloadable game, game instructions, and game variations.

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U.S. Department of State
Bureau of Educational and Cultural Affairs
Under Secretary for Public Diplomacy and Public Affairs
For English Language Teachers Around the World

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