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54 Results Match Your Criteria
  1. Picture This – Guess Which Challenge

    In: Activate Games for Learning American English: Picture This Format(s): Text
    In Guess Which Challenge, students create sentences that use one of the words on a Picture This card.
  2. Adapting Your Materials for Use in Mixed Ability Classrooms

    In: American English Webinars Format(s): Text, Video
    This session, "Adapting Your Materials for Use in Mixed Ability Classrooms," addresses the challenge of dealing with large classes of students with mixed abilities.
  3. Picture This – Same & Different

    In: Activate Games for Learning American English: Picture This Format(s): Text
    Same & Different provides students with the opportunity to use their background knowledge about the items on the 'Picture This' cards to create descriptions that compare and contrast two items on a card.
  4. Picture This – Questions Quiz

    In: Activate Games for Learning American English: Picture This Format(s): Text
    Students practice creating questions that contain very specific information about one item from a Picture This card, so that there is only one correct answer to the question.
  5. Establishing Textual Authority and Separating Voices: A New Approach to Teaching Referencing

    In: English Teaching Forum 2011, Volume 49, Number 2 Format(s): Text
    This article provides practical reasoning and tools for the ESOL teacher to better teach source referencing. The author argues that students from around the world are taught different concepts for using sources. Students often assume texts present truths that do not require analysis. Many cultures teach students to memorize texts and repeat them to show mastery and shared knowledge. The author addresses plagiarism and provides classroom exercises.
  6. Towards Better Group Work: Seeing the Difference between Cooperation and Collaboration

    In: English Teaching Forum 2010, Volume 48, Number 2 Format(s): Text
    The author explains the difference between cooperation and collaboration in the classroom. Cooperation is students working together (each with individual tasks) for an end product, while collaboration is students interacting to create knowledge. The author discusses the strengths of collaboration and the teacher’s role. Also provided are guidelines for successful collaboration, sample activities, and frequently asked questions, such as what to do when students have emotional reactions to the group work.
  7. A Classroom Response to HIV/AIDS - Project Proposal Writing

    In: English Teaching Forum 2007, Volume 45, Number 1 Format(s): Text
    This article describes a task-based writing project. High-school students in Zambia wrote a proposal to raise awareness of HIV/AIDS in their community. By writing on a topic related to their lives, students were motivated and empowered to use their English skills for positive change. The project was an interactive workshop that invited a community leader to help with brainstorming, the setting of ground rules, and understanding of the issue. Students worked together on their responses and drafted and revised a proposal that was based on a model from UNICEF.
  8. Board Game: Name 3

    In: Activate Games for Learning American English: Board Games Format(s): Text
    The board game Name 3… gives students a variety of prompts to talk about things they know about.
  9. Board Game: Use a Word

    In: Activate Games for Learning American English: Board Games Format(s): Text
    This board game provides students with a specific word they should try to use in a sentence. Download the game, instructions, and game variations.
  10. Word Bricks-Longest Sentence

    In: Activate: Games for Learning American English - Word Bricks Format(s): Text
    Students create the longest sentence possible using a set of 15–20 Word Bricks in 3 minutes. Keeping the time limit short makes for a fast-paced, fun atmosphere as teams compete. Download the cards and instructions!

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